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S

saveChessboard(Game, String) - Static method in class cz.cvut.fel.pjv.Utils.Utilities
Save game into the binary file.
savePGNGame() - Static method in class cz.cvut.fel.pjv.PGN.PGNFileSave
Method to save PGN game into file;
savePGNGame(ActionEvent) - Method in class cz.cvut.fel.pjv.ChessBoardController
 
setActiveCheckingIsKingInDanger(boolean) - Method in class cz.cvut.fel.pjv.model.Board
 
setBoard(Board) - Method in class cz.cvut.fel.pjv.model.Game
 
setBoxes(Spot[][]) - Method in class cz.cvut.fel.pjv.model.Board
 
setChessBoard() - Method in class cz.cvut.fel.pjv.ChessBoardController
Methode sets icons of pieces to the chessboard.
setCordX(int) - Method in class cz.cvut.fel.pjv.ControlerUtils.PanePiece
 
setCordX(int) - Method in class cz.cvut.fel.pjv.ControlerUtils.TextPiece
 
setCordY(int) - Method in class cz.cvut.fel.pjv.ControlerUtils.PanePiece
 
setCordY(int) - Method in class cz.cvut.fel.pjv.ControlerUtils.TextPiece
 
setCountOfCheck(int) - Static method in class cz.cvut.fel.pjv.MainApp
 
setCurrentTurn(Player) - Method in class cz.cvut.fel.pjv.model.Game
 
setDateString(String) - Static method in class cz.cvut.fel.pjv.PGN.PGNFileRead
 
setDidElPassant(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.Pawn
 
setElPassant(boolean) - Method in class cz.cvut.fel.pjv.model.Move
 
setEnd(Spot) - Method in class cz.cvut.fel.pjv.model.Move
 
setFinalGameRound(int) - Method in class cz.cvut.fel.pjv.PGN.PGNGame
 
setFinalStatus(Game.GameStatus) - Method in class cz.cvut.fel.pjv.PGN.PGNGame
 
setGame(Game) - Static method in class cz.cvut.fel.pjv.MainApp
 
setGameBoards(ArrayList<Board>) - Method in class cz.cvut.fel.pjv.model.Game
 
setGameRound(int) - Method in class cz.cvut.fel.pjv.model.Game
 
setGameRound(int) - Static method in class cz.cvut.fel.pjv.PGN.PGNFileRead
 
setHeaderPGN(String) - Static method in class cz.cvut.fel.pjv.PGN.PGNFileRead
 
setHumanPlayer(boolean) - Method in class cz.cvut.fel.pjv.model.Player.Player
 
setKilled(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.Piece
 
setLongCastlingMove(boolean) - Method in class cz.cvut.fel.pjv.model.Move
 
setLongCastlingMove(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.King
 
setMatInspectStatus(boolean) - Method in class cz.cvut.fel.pjv.model.Game
 
setMoved(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.King
 
setMoved(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.Rook
 
setMovesPGN(String) - Static method in class cz.cvut.fel.pjv.PGN.PGNFileRead
 
setMovesPlayed(ArrayList<Move>) - Method in class cz.cvut.fel.pjv.model.Game
 
setName(String) - Method in class cz.cvut.fel.pjv.model.Player.Player
 
setPgnHeader(String) - Method in class cz.cvut.fel.pjv.model.Game
 
setPgnMoves(String) - Method in class cz.cvut.fel.pjv.model.Game
 
setPiece(Piece) - Method in class cz.cvut.fel.pjv.model.Spot
 
setPieceKilled(Piece) - Method in class cz.cvut.fel.pjv.model.Move
 
setPieceMoved(Piece) - Method in class cz.cvut.fel.pjv.model.Move
 
setPlayer(Player) - Method in class cz.cvut.fel.pjv.model.Move
 
setPlayerBlackString(String) - Static method in class cz.cvut.fel.pjv.PGN.PGNFileRead
 
setPlayers(Player[]) - Method in class cz.cvut.fel.pjv.model.Game
 
setPlayerWhiteString(String) - Static method in class cz.cvut.fel.pjv.PGN.PGNFileRead
 
setPromotion(boolean) - Method in class cz.cvut.fel.pjv.model.Move
 
setPromotion(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.Pawn
 
setResult(String) - Static method in class cz.cvut.fel.pjv.PGN.PGNFileRead
 
setScene(Scene) - Static method in class cz.cvut.fel.pjv.MainApp
 
setShortCastlingMove(boolean) - Method in class cz.cvut.fel.pjv.model.Move
 
setShortCastlingMove(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.King
 
setStage(Stage) - Static method in class cz.cvut.fel.pjv.MainApp
 
setStart(Spot) - Method in class cz.cvut.fel.pjv.model.Move
 
setStartDate(Date) - Method in class cz.cvut.fel.pjv.model.Game
 
setStatus(Game.GameStatus) - Method in class cz.cvut.fel.pjv.model.Game
 
setThr(Thread) - Method in class cz.cvut.fel.pjv.TimeClock.TheClock
 
setThreadSuspended(boolean) - Method in class cz.cvut.fel.pjv.TimeClock.TheClock
 
setTime(Thread) - Static method in class cz.cvut.fel.pjv.MainApp
 
setTimeLefts(double[]) - Method in class cz.cvut.fel.pjv.model.Game
 
setTimeLefts(double, int) - Method in class cz.cvut.fel.pjv.model.Game
 
setTimeLefts(int) - Method in class cz.cvut.fel.pjv.model.Game
 
setTimeLefts(int) - Method in class cz.cvut.fel.pjv.TimeClock.TheClock
 
setTimer(TheClock) - Static method in class cz.cvut.fel.pjv.MainApp
 
setWasLastSuperJump(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.Pawn
 
setWhite(boolean) - Method in class cz.cvut.fel.pjv.model.Pieces.Piece
 
setWhiteSide(boolean) - Method in class cz.cvut.fel.pjv.model.Player.Player
 
setX(int) - Method in class cz.cvut.fel.pjv.model.Spot
 
setY(int) - Method in class cz.cvut.fel.pjv.model.Spot
 
Spot - Class in cz.cvut.fel.pjv.model
Represent a cell on the chess board
Spot(Piece, int, int) - Constructor for class cz.cvut.fel.pjv.model.Spot
Create object of spot
Spot(Spot) - Constructor for class cz.cvut.fel.pjv.model.Spot
 
STALEMATE - cz.cvut.fel.pjv.model.Game.GameStatus
 
start() - Method in class cz.cvut.fel.pjv.TimeClock.TheClock
 
start(Stage) - Method in class cz.cvut.fel.pjv.MainApp
Void launches stage with chessboard.
stop() - Method in class cz.cvut.fel.pjv.TimeClock.TheClock
 
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